NBA 2K27 Review: Is This the Most Radical Redesign Yet?
That’s gone now as well. The dunk meter is still here, but context has been given to the experience. Catch the ball under the rim with a big and nobody contesting them — they’re going to dunk it. The entire dunk meter will be green, with only the smallest pixel on the meter resulting in a miss. Similarly, the dunk meter can shrink when you’re driving to the rim with a slasher. It might be very difficult for even someone like Anthony Edwards to put Joel Embiid on a poster, but the chance is still there — nail the dunk and it will pull off a highlight moment, which feels incredible and earned in a way that past dunks simply didn’t.
MyPlayer is largely the same, for better and worse
Full disclosure that I’m not the biggest fan of the online, competitive MyPlayer experience. I like to tinker around, play a few games here or there — but I’m not someone who researches ideal player builds, follows the meta, or invests too heavily.
The city from NBA 2K26 was extremely good, and it’s the same layout this year. There is now skill-based matchmaking in runs, as well as the addition of Rucker Park, which are both fantastic additions to the mode. The biggest gripe from players who deeply invest in MyPlayer are twofold: Once again it’s going to cost you anywhere from $60-80 in additional microtransactions to upgrade a player to the point where you can actually compete online, and also that this is one area where the changes to the shot meter is really frustrating players. The whole online MyPlayer meta is based around consistency and predictability, so adding a wild card like the changing shot window is a pain point.




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